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AI Insights · Timothy · June 2021

Top Down Games Performance on Android in Netherlands Q2 2021

Discover how the top 5 top-down games performed on the Android platform in the Netherlands during Q2 2021, based on Sensor Tower data.

Top Down Games Performance on Android in Netherlands Q2 2021

In the second quarter of 2021, the top-down games category on the Android platform in the Netherlands saw significant activity. Here’s a closer look at the performance of the top 5 games in this category, based on data from Sensor Tower.

Count Masters: Stickman Games from Freeplay Inc experienced a notable rise in weekly downloads, peaking at around 33.8K in the week of May 31. Weekly active users followed a similar upward trend, reaching approximately 47.4K by the end of June.

Bridge Race by Supersonic Studios LTD showed a gradual increase in weekly downloads early in Q2, peaking at 17.8K in late April before stabilizing around 9.4K towards the end of June. The game’s weekly revenue fluctuated, hitting a high of $95 in the week of June 7. Active users saw a peak of about 36.2K in late April and remained relatively steady, ending the quarter at approximately 24.5K.

Word Lanes: Relaxing Puzzles from Fanatee, Inc. had a strong start with weekly downloads reaching 22.8K in early April, but this number declined to around 2.7K by the end of June. Revenue peaked at $423 in the week of May 24, while active users saw a high of about 39.7K in early April, tapering off to around 15.7K by the end of the quarter.

War of Rafts: Crazy Sea Battle by CASUAL AZUR GAMES experienced a significant drop in weekly downloads from 14K in mid-April to roughly 1.8K by late June. Active users also declined sharply, from a peak of around 40.7K in early May to approximately 8.9K by the end of June. Despite this, the game maintained a steady, albeit low, weekly revenue.

State.io — Conquer the World, another title from CASUAL AZUR GAMES, showed a strong performance in weekly downloads, peaking at about 13.3K in early May before a gradual decline to approximately 3.7K by the end of June. Weekly revenue saw steady growth, hitting a high of $121 in mid-May. Active users peaked at around 31.9K in late May, with a slight decrease to about 17K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2021