AI Insights · Timothy · June 2021
Top Down Games Performance on Android in Netherlands Q2 2021
Discover how the top 5 top-down games performed on the Android platform in the Netherlands during Q2 2021, based on Sensor Tower data.
In the second quarter of 2021, the top-down games category on the Android platform in the Netherlands saw significant activity. Here’s a closer look at the performance of the top 5 games in this category, based on data from Sensor Tower.
Count Masters: Stickman Games from Freeplay Inc experienced a notable rise in weekly downloads, peaking at around 33.8K in the week of May 31. Weekly active users followed a similar upward trend, reaching approximately 47.4K by the end of June.
Bridge Race by Supersonic Studios LTD showed a gradual increase in weekly downloads early in Q2, peaking at 17.8K in late April before stabilizing around 9.4K towards the end of June. The game’s weekly revenue fluctuated, hitting a high of $95 in the week of June 7. Active users saw a peak of about 36.2K in late April and remained relatively steady, ending the quarter at approximately 24.5K.
Word Lanes: Relaxing Puzzles from Fanatee, Inc. had a strong start with weekly downloads reaching 22.8K in early April, but this number declined to around 2.7K by the end of June. Revenue peaked at $423 in the week of May 24, while active users saw a high of about 39.7K in early April, tapering off to around 15.7K by the end of the quarter.
War of Rafts: Crazy Sea Battle by CASUAL AZUR GAMES experienced a significant drop in weekly downloads from 14K in mid-April to roughly 1.8K by late June. Active users also declined sharply, from a peak of around 40.7K in early May to approximately 8.9K by the end of June. Despite this, the game maintained a steady, albeit low, weekly revenue.
State.io — Conquer the World, another title from CASUAL AZUR GAMES, showed a strong performance in weekly downloads, peaking at about 13.3K in early May before a gradual decline to approximately 3.7K by the end of June. Weekly revenue saw steady growth, hitting a high of $121 in mid-May. Active users peaked at around 31.9K in late May, with a slight decrease to about 17K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.